What's New at Melee

This page journals the ongoing development of Melee including change logs and our development roadmap.

Beta Version 9/12/2022

Minor Updates
  • The tournaments page now defaults to “Table” mode.
  • Past tournament hubs no longer appear on the organization view page.
  • Updated the error message whenever a player attempts to submit a result that was already submitted.
  • Added links to Wizard’s account creation pages to tournament registration page.
  • Fixed an issue that led to players with non-English characters in their name not appearing on printouts.
  • Fixed an issue that caused an error when clicking on the player card in the standings table of the tournament controller.
  • Standings no longer appear for playoff phases of tournaments.
  • Fixed an issue with “Whichever is greater” phase cut type.
  • Added notifications for organizers on tournament pages whenever the tournament is not yet published.
  • Removed the “CSV” button from tables.

Development Roadmap

In early June, the Melee team held a summit to lay out our development plans for the next year. As we looked ahead, it was even more clear that the demand for tournaments was moving from digital to in-person events. This is why our focus over the next several months is to complete our suite of tools necessary for running a wide variety of gaming events for Magic: The Gathering.

We’re excited to share with you our current development roadmap intended on improving the Melee platform in the future. We won’t be using specific dates on this, but we have organized the roadmap into the next four quarters.

2022: Quarter 3

  • Draft Pods Done
  • Draft pod support has been in our backlog since early 2020, but never had the same urgency as it does now. Tabletop play is back and with it comes physically drafting with seven friends!

  • DreamHack RCQs - Round 2 Done
  • Applications and purchasing is available for DreamHack RCQ Event Kits and Top 8 Pins!

  • International Currencies Done
  • Melee now supports tournament registration in several non-USD currencies!

  • Organizer Balances and Incremental Payouts
  • With the return of tabletop play, we’ve needed to rethink how Organizers get paid out. Our current “per concluded tournament” payment system just isn’t practical for Organizers needing pre-registrations to help offset the costs of venues and staffing. The system we will work towards will introduce Organizer balances on Melee while transitioning to a “transaction-based” payment system to Organizers. This will allow Organizers to get weekly payments leading up to their events, and then one final payment similar to how our current system works.

2022: Quarter 4

  • 4-Player Free-For-All Matches (Commander Tournaments)
  • Commander support, in any capacity, has been on our list since the beginning, so we’re excited to start our first phase of it with 4-Player free-for-all pairings. Completion of this feature will allow the community to start using Melee to pair Commander pods, but more excitingly will be the foundation for us to continue supporting the ever growing Commander community with a variety of features down the road.

  • Asynchronous League Pairings
  • Leagues have been one of our most requested features, so we’re excited to finally be able to push it to the top of our plans. Asynchronous league pairings will allow community leagues and local game stores alike to run events that prioritize their player’s time as they will be able to choose when and how much they play. It’s our belief that this feature will revolutionize convention-style side events as players will no longer have long waits for future rounds while also being able to take breaks from play when they want them!

2023: Quarter 1

  • Kiosk Style Registration
  • We at Melee believe the worst part of live event participation is standing in lines. As a platform that facilitates fun, we see a ton of value in making the on-site registration process as streamlined as possible. Kiosk style registration pages will simplify the registration process with easy-to-navigate pages so everyone can spend less time waiting and more time playing.

  • Team Tournament Support
  • Even though many savvy Organizers already use Melee for team tournaments through a system of complex workarounds, we understand the value of technical support of team tournaments. This work will streamline the process for both organizers and players alike, while also opening the door for tournaments featuring the same format for all three players. Triple Modern, anyone?

2023: Quarter 2

  • Custom Format Support
  • Magic: The Gathering can be played in a near infinite amount of ways. Custom format support will allow users to create their own custom formats within Melee, allowing for the decklist validation system to work under the parameters set by any custom format. And yes, points-based formats such as Canadian Highlander are also in scope for this work!

  • Text Decklist Support
  • Custom format support also opens the door for decklist support of other trading card games (TCG) and collectible card games (CCG). While full support for other games is still on the horizon, these features will allow users to create custom formats for other games allowing their players to enjoy the Melee platform the same way the Magic: The Gathering community has for over two years.

Beta Version 9/7/2022

International Currency Support

Supporting a greater number of tournaments outside of the US has led us to prioritize support for non-USD currencies. Organizers are now able to select their preferred currency when creating a tournament and players will then register using that currency. The amount stays in that currency all the way until the organizer receives their reimbursement at the end of the tournament, so there are no exchange fees. International currencies have their own payment policies and fees, which you can view on the Entry Fees and Payments page.

We also now support payments made via Venmo!

Minor Updates
  • Tournament Venue fields now populate your organization’s entire list of venues when selecting.
  • Clarified data sharing with organizers on the Melee Privacy Policy page.
  • Fixed an issue that caused Arena Direct Challenge Ids to not be required during tournament registration.
  • Added Wizards Account Email to the list of possible tournament preregistration keys.
  • Fixed an issue that led to tables on the tournament controller to not be viewable by tournament staff.
  • Users no longer need to create a PayPal account when using PayPal to pay via a credit card.

Beta Version 8/24/2022

DreamHack Regional Championship Qualifiers - Round Two

Over the last month we’ve been working with DreamHack and Wizards to start offering RCQ Event Kits for Round Two. The process from applying to run Regional Championship Qualifiers (RCQs) all the way to submitting RCQ winner information has been streamlined for this round. If you have previously been approved to host RCQs, you have automatically been approved and allocated kits for this round. Find more information about RCQ’s at https://mtgmelee.com/DreamHack.

Minor Updates
  • Overhauled the application process for DreamHack event kits.
  • Added RCQs to the top navigation bar for players and organizers to easily find RCQ information.

Beta Version 8/2/2022

Minor Updates
  • Added a "Removed By" column to players table on Tournament Controller.
  • Judges can no longer double no show matches.
  • Fixed filtering of players by status on the Tournament Controller.
  • Fixed issues with the standings table and export on the Tournament Controller.

Beta Version 7/14/2022

Minor Updates
  • Added "Your Seatings" table to Player Controller.
  • Added the ability to publish seatings to the Player Controller.
  • Print-out window now auto-selects the current round whenever it is opened.
  • Fixed an issue with generating seatings for non draft phases.
  • Added the ability to add players to pods after generation.
  • Closed all DreamHack RCQ applications and purchases.

Beta Version 7/13/2022

The Draft Pods and Seatings Update

Podded Matches

Organizers now can create tournament phases for 8-player and 4-player podded play. When a phase is podded, seatings and pairings are separated into 8 or 4 player pods. Players will be paired within pods given their position in the current standings. Seatings and pairings for podded phases fit traditional competitive rules established for past in-person tournaments.


Organizers now can generate and print seatings for Draft, Build, and Players’ Meeting sections of tournaments. Players’ Meeting seatings are ordered by player name. Build seatings are collated by pod. For Draft, players are seated into pods instead of using table numbers.

Minor Updates
  • Added Pod Size field to Phase form.
  • Added phase and round selectors to the multi-print modal form.
  • Added several new print options for seatings to the multi-print modal form.
  • Added new Pods and Seatings tabs to the tournament controller.
  • Fixed an issue where some select fields did not accept keyboard inputs.
  • Moved Fixed Table and Player Status editors to the Player Card.
  • Updated the player export function on the tournament controller.
  • Changed various default settings on the tournament creation page for reflect in-person play.
  • Fixed an issue that caused Fixed Tables to not be released when a player drops from the tournament.
  • Added seatings and pod information to the Player Card.

Beta Version 7/1/2022

Minor Updates
  • Updated entry fee policy for paper events.
  • Added a new Service Level Agreement policy page.
  • Added a new Tournament Data API policy page.
  • Updated the Entry Fee and Payments page.
  • Updated the Terms of Service.
  • Added charity tournament policies to Entry Fee and Payments page.

Beta Version 6/18/2022

Texted Pairings

Texted pairings is no longer a premium only feature. All users can enable texted pairings via their user settings.

Minor Updates
  • Flattsware LLC is now Keyrune Inc.
  • Removed decklist submission status from the player controller when the tournament is registration only.
  • Removed the Twitch Subscription tournament entry requirement due to bugs.
  • Added featured tournament hubs to the home page.