Malevolent Hermit // Benevolent Geist


Malevolent Hermit Benevolent Geist

Malevolent Hermit{1}{U}


Creature — Human Wizard


{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)


Benevolent Geist


Creature — Spirit Wizard


Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.


Malevolent Hermit{1}{U}


Creature — Human Wizard


{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)


Benevolent Geist


Creature — Spirit Wizard


Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.


Malevolent Hermit{1}{U}


Creature — Human Wizard


{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)


Benevolent Geist


Creature — Spirit Wizard


Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.


Malevolent Hermit{1}{U}


Creature — Human Wizard


{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)


Benevolent Geist


Creature — Spirit Wizard


Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.


Malevolent Hermit{1}{U}


Creature — Human Wizard


{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)


Benevolent Geist


Creature — Spirit Wizard


Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.


Malevolent Hermit{1}{U}


Creature — Human Wizard


{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)


Benevolent Geist


Creature — Spirit Wizard


Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.


Malevolent Hermit{1}{U}


Creature — Human Wizard


{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)


Benevolent Geist


Creature — Spirit Wizard


Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.


Malevolent Hermit{1}{U}


Creature — Human Wizard


{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)


Benevolent Geist


Creature — Spirit Wizard


Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.


Malevolent Hermit{1}{U}


Creature — Human Wizard


{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)


Benevolent Geist


Creature — Spirit Wizard


Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.


Malevolent Hermit{1}{U}


Creature — Human Wizard


{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)


Benevolent Geist


Creature — Spirit Wizard


Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.


Malevolent Hermit{1}{U}


Creature — Human Wizard


{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)


Benevolent Geist


Creature — Spirit Wizard


Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.


Malevolent Hermit{1}{U}


Creature — Human Wizard


{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)


Benevolent Geist


Creature — Spirit Wizard


Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.


Rare from Innistrad: Midnight Hunt (MID)
Released: 9/24/2021
Illustrated by: Daarken